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engine/core/input
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Rémi Verschelde d0a2a4c981 Merge pull request #64531 from madmiraal/fix-63972-2
Fix axis mapped to DPad buttons not releasing opposite button
2022-08-24 20:10:29 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-08-05 02:59:03 +02:00
godotcontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-02-20 12:20:17 +01:00
input_builders.py
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
input_enums.h
…
input_event.cpp
Make _validate_property a multilevel method
2022-08-22 18:35:11 +03:00
input_event.h
Make _validate_property a multilevel method
2022-08-22 18:35:11 +03:00
input_map.cpp
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input_map.h
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input.cpp
Merge pull request #64531 from madmiraal/fix-63972-2
2022-08-24 20:10:29 +02:00
input.h
Consolidate the fact that Input is meant to be final
2022-08-22 14:37:25 +02:00
SCsub
…
shortcut.cpp
…
shortcut.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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