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299851544263ec151a144cc14e11833100b9a00c
engine
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Juan Linietsky
2998515442
-Fix issue of scene import script path being broken on reimport,
fixes
#1668
2015-04-13 09:21:34 -03:00
..
addheader
…
bmfhdr
…
buildstuff
…
collada
merges from okam repo
2015-03-03 14:39:13 -03:00
doc
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
docdump
…
editor
-Fix issue of scene import script path being broken on reimport,
fixes
#1668
2015-04-13 09:21:34 -03:00
export
/blender25
-Better Collada now keeps mesh names properly from blender, makes the "overwrite existing, keep materials" import mode work properly.
2015-04-08 01:46:55 -03:00
freetype
…
glwrapper
…
Godot.app
/Contents
…
html_fs
…
ios_xcode_template
…
osx_template.app
/Contents
…
pck
…
script_plugins
Changed *_scene() to *_tree()
2015-03-05 23:05:30 +01:00
scripts
renamed scrts to scripts,
fixes
#1525
2015-04-12 15:40:08 -03:00
memsort.py
…
SCsub
Fix compile error when tools=no
2015-01-09 11:20:02 +08:00