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engine/drivers
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Rémi Verschelde f648de1a83 Merge pull request #96209 from stuartcarnie/sgc/96077/fix_sdfgi
Metal: Use correct operator to ensure specialisation constants are sorted
2024-08-28 13:14:34 +02:00
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alsa
…
alsamidi
…
backtrace
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coreaudio
macOS/iOS: Fix various warnings when targeting newer SDKs
2024-08-20 11:55:21 +02:00
coremidi
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d3d12
[Windows] Move __REQUIRED_RPCNDR_H_VERSION__ to the header.
2024-08-25 22:57:35 +03:00
egl
Enable fallback from ANGLE to native and improve ANGLE error messages.
2024-08-25 21:19:54 +03:00
gl_context
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gles3
Add CLIP_SPACE_FAR built-in to spatial shader
2024-08-27 08:48:46 +03:00
metal
Metal: Use correct operator to ensure all specialisation constants are applied
2024-08-28 20:07:19 +10:00
png
…
pulseaudio
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unix
Fix reload of GDExtension libraries in framework package on macos
2024-08-08 08:31:49 -06:00
vulkan
Disable extra memory tracking by default
2024-08-24 20:52:39 -03:00
wasapi
…
windows
[Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest.
2024-08-28 11:15:57 +03:00
winmidi
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xaudio2
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register_driver_types.cpp
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register_driver_types.h
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SCsub
SCons: Better validation for platform-specific opt-in drivers
2024-08-21 22:53:34 +02:00
Tinqs Studio Version: main-f892c9da98 Page: 1211ms Template: 9ms
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