This website requires JavaScript.
Explore
Docs
Wiki
Blog
1.27.0+43-ge30733045a
Register
Sign In
tinqs
/
engine
Watch
5
Star
0
Fork
0
You've already forked engine
Code
Agents
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Issues
Files
1393ededfdaec154d2ce27c9b19fa3fae9538bfc
engine
/
core
/
input
T
History
EricEzaM
5c15461df2
Fixed mistakes in InputEvent as_text and to_string implementations.
2020-12-14 12:42:42 +10:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Apply upstream gamecontrollerdb patch 391.
2020-10-26 16:47:48 +00:00
godotcontrollerdb.txt
…
input_builders.py
…
input_event.cpp
Fixed mistakes in InputEvent as_text and to_string implementations.
2020-12-14 12:42:42 +10:00
input_event.h
InputEvent as_text now returns readable string. Added to_string for debug strings
2020-11-27 00:42:16 +10:00
input_map.cpp
Merge pull request
#43661
from EricEzaM/PR/INP2-rename_load_from_globals
2020-11-19 07:40:21 +01:00
input_map.h
Merge pull request
#43661
from EricEzaM/PR/INP2-rename_load_from_globals
2020-11-19 07:40:21 +01:00
input.cpp
Ignore hint entries in game controller mapping
2020-12-03 09:06:40 +00:00
input.h
Update joy button and stick names, enums and documentation
2020-11-19 15:28:31 +00:00
SCsub
Remove unused Python imports.
2020-09-10 11:38:52 +01:00