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engine/scene
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Rémi Verschelde c6199da8b8 Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
2022-02-10 17:31:54 +01:00
..
2d
Add array element type to _get_polygons and _get_outlines
2022-02-08 21:15:25 +01:00
3d
Fix typos with codespell
2022-02-10 12:30:19 +01:00
animation
String: Add contains().
2022-02-04 01:28:02 +05:45
audio
…
debugger
[Debugger] Move most profilers to ServersDebugger.
2022-02-06 17:36:48 +01:00
gui
Fix typos with codespell
2022-02-10 12:30:19 +01:00
main
[Net] Allow to use strings as method name in RPC.
2022-02-09 14:27:16 +01:00
multiplayer
Merge pull request #57876 from Faless/mp/4.x_clarify_rpc_error
2022-02-09 23:38:16 +01:00
resources
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
2022-02-10 17:31:54 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Improvements and fixes to occluders
2022-02-07 13:04:51 +01:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Tinqs Studio Version: main-28422940dd Page: 1120ms Template: 17ms
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