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Hugo Locurcio 74fc4410f4 Remove support for ARMv7 (32-bit) on iOS
All iOS devices since the iPhone 5S support ARMv8 (64-bit).

The last iOS version supported on ARMv7 devices is 10.x, which is
too old to run Godot 4.0 projects since the minimum supported
iOS version is 11.0.
2022-02-08 22:11:29 +01:00
..
document_icons
[macOS] Update MIME codes and file type names to match "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon.
2021-09-20 13:12:34 +03:00
html
[HTML5] Improve editor progressive web app behavior.
2022-02-06 18:46:42 +01:00
ios_xcode
Remove support for ARMv7 (32-bit) on iOS
2022-02-08 22:11:29 +01:00
linux
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
osx
[macOS] Add entitlements required by OIDN JIT for the editor build.
2021-10-21 14:42:48 +03:00
osx_template.app/Contents
[macOS export] Implements ad-hoc signing on Linux/Windows, adds extra privacy settings, entitlements warnings and error checking.
2022-01-18 11:11:02 +02:00
osx_tools.app/Contents
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shell
Merge pull request #56311 from Calinou/default-allow-hidpi
2022-01-13 09:33:00 +01:00
uwp_template
…
windows
Replace HTTP links with HTTPS for sites with HTTPS versions
2021-08-22 20:13:11 -05:00
project_icon.svg
Change logo in the About dialog box (return Godot's teeth)
2021-02-14 18:50:05 +03:00
Tinqs Studio Version: main-816cbf4e95 Page: 1266ms Template: 28ms
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