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tinqs-agent-modules
engine/servers/rendering/renderer_rd/effects
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Rémi Verschelde 4db916dac6 Merge pull request #114908 from clayjohn/RD-env-roughness
Overhaul compute shader based environment roughness calculation to improve performance and quality
2026-01-13 22:20:59 +01:00
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bokeh_dof.cpp
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bokeh_dof.h
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copy_effects.cpp
Merge pull request #114908 from clayjohn/RD-env-roughness
2026-01-13 22:20:59 +01:00
copy_effects.h
Fix downsampled radiance map generation.
2026-01-12 18:56:10 -08:00
debug_effects.cpp
CI: Bump clang-format and clang-tidy versions
2025-12-13 09:55:14 -06:00
debug_effects.h
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fsr2.cpp
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fsr2.h
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fsr.cpp
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fsr.h
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luminance.cpp
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luminance.h
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metal_fx.h
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metal_fx.mm
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motion_vectors_store.cpp
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motion_vectors_store.h
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resolve.cpp
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resolve.h
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roughness_limiter.cpp
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roughness_limiter.h
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SCsub
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smaa.cpp
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smaa.h
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sort_effects.cpp
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sort_effects.h
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spatial_upscaler.h
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ss_effects.cpp
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ss_effects.h
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taa.cpp
TAA adjustment to reduce ghosting
2025-11-18 12:24:09 +01:00
taa.h
TAA adjustment to reduce ghosting
2025-11-18 12:24:09 +01:00
tone_mapper.cpp
Fix MSAA crashing Mali GPUs when using subpasses.
2026-01-09 15:04:36 +03:00
tone_mapper.h
Add agx_white, agx_contrast and HDR support to the AgX tonemapper.
2025-12-03 09:01:39 -05:00
vrs.cpp
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vrs.h
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