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kobewi
f0502ec953
Fix DirectionalLight3D property list
...
(cherry picked from commit cd1d676c289804787c0fbe345308c35030b667d7)
2026-03-18 09:38:51 -05:00
..
navigation
…
physics
Allow
SoftBody3D
to have a
total_mass
of 0 again
2026-02-09 21:47:23 +01:00
xr
Fix XROrigin3D scale warning
2026-01-13 11:16:37 -08:00
aim_modifier_3d.cpp
Fix LookAtModifier3D / AimModifier3D forward vector
2026-02-05 10:05:01 -06:00
aim_modifier_3d.h
…
audio_listener_3d.cpp
…
audio_listener_3d.h
…
audio_stream_player_3d.compat.inc
…
audio_stream_player_3d.cpp
…
audio_stream_player_3d.h
…
bone_attachment_3d.compat.inc
…
bone_attachment_3d.cpp
…
bone_attachment_3d.h
…
bone_constraint_3d.cpp
…
bone_constraint_3d.h
…
bone_twist_disperser_3d.cpp
…
bone_twist_disperser_3d.h
…
camera_3d.cpp
…
camera_3d.h
…
ccd_ik_3d.cpp
…
ccd_ik_3d.h
…
chain_ik_3d.cpp
…
chain_ik_3d.h
…
convert_transform_modifier_3d.cpp
…
convert_transform_modifier_3d.h
…
copy_transform_modifier_3d.cpp
…
copy_transform_modifier_3d.h
…
cpu_particles_3d.compat.inc
…
cpu_particles_3d.cpp
Revert "Change curve range for particle multipliers"
2026-02-10 10:46:07 -06:00
cpu_particles_3d.h
…
decal.cpp
…
decal.h
…
fabr_ik_3d.cpp
…
fabr_ik_3d.h
…
fog_volume.cpp
…
fog_volume.h
…
gpu_particles_3d.compat.inc
…
gpu_particles_3d.cpp
…
gpu_particles_3d.h
…
gpu_particles_collision_3d.cpp
…
gpu_particles_collision_3d.h
…
ik_modifier_3d.cpp
…
ik_modifier_3d.h
…
importer_mesh_instance_3d.cpp
…
importer_mesh_instance_3d.h
…
iterate_ik_3d.cpp
…
iterate_ik_3d.h
…
jacobian_ik_3d.cpp
…
jacobian_ik_3d.h
…
label_3d.cpp
…
label_3d.h
…
light_3d.cpp
Fix DirectionalLight3D property list
2026-03-18 09:38:51 -05:00
light_3d.h
…
lightmap_gi.cpp
…
lightmap_gi.h
…
lightmap_probe.cpp
…
lightmap_probe.h
…
lightmapper.cpp
…
lightmapper.h
…
limit_angular_velocity_modifier_3d.cpp
…
limit_angular_velocity_modifier_3d.h
…
look_at_modifier_3d.cpp
Fix LookAtModifier3D / AimModifier3D forward vector
2026-02-05 10:05:01 -06:00
look_at_modifier_3d.h
Fix LookAtModifier3D / AimModifier3D forward vector
2026-02-05 10:05:01 -06:00
marker_3d.cpp
…
marker_3d.h
…
mesh_instance_3d.cpp
…
mesh_instance_3d.h
…
modifier_bone_target_3d.cpp
…
modifier_bone_target_3d.h
…
multimesh_instance_3d.cpp
…
multimesh_instance_3d.h
…
node_3d.cpp
…
node_3d.h
…
occluder_instance_3d.cpp
…
occluder_instance_3d.h
…
path_3d.cpp
…
path_3d.h
…
reflection_probe.cpp
…
reflection_probe.h
…
remote_transform_3d.cpp
…
remote_transform_3d.h
…
retarget_modifier_3d.cpp
…
retarget_modifier_3d.h
…
SCsub
…
skeleton_3d.compat.inc
…
skeleton_3d.cpp
…
skeleton_3d.h
…
skeleton_ik_3d.cpp
…
skeleton_ik_3d.h
…
skeleton_modifier_3d.cpp
…
skeleton_modifier_3d.h
…
spline_ik_3d.cpp
…
spline_ik_3d.h
…
spring_bone_collision_3d.cpp
…
spring_bone_collision_3d.h
…
spring_bone_collision_capsule_3d.cpp
…
spring_bone_collision_capsule_3d.h
…
spring_bone_collision_plane_3d.cpp
…
spring_bone_collision_plane_3d.h
…
spring_bone_collision_sphere_3d.cpp
…
spring_bone_collision_sphere_3d.h
…
spring_bone_simulator_3d.compat.inc
…
spring_bone_simulator_3d.cpp
…
spring_bone_simulator_3d.h
…
sprite_3d.cpp
Fix Sprite3D modulate propagation on reparenting
2026-01-16 15:02:34 +01:00
sprite_3d.h
…
two_bone_ik_3d.cpp
Tweak IKModifier3D docs and comment
2026-01-24 00:55:54 +09:00
two_bone_ik_3d.h
…
velocity_tracker_3d.cpp
…
velocity_tracker_3d.h
…
visible_on_screen_notifier_3d.cpp
…
visible_on_screen_notifier_3d.h
…
visual_instance_3d.cpp
…
visual_instance_3d.h
…
voxel_gi.cpp
…
voxel_gi.h
…
voxelizer.cpp
…
voxelizer.h
…
world_environment.cpp
…
world_environment.h
…