Files
engine/platform/linuxbsd/crash_handler_linuxbsd.cpp
A Thousand Ships 6e7385defc [Linux] Handle debug symbols with renamed executable
GNU debug link expects the file to have the same name as when compiled,
same solution as on Windows.

(cherry picked from commit 4e8cba2d225cd385bba2512d714d01197dc914b2)
2026-03-05 10:35:31 -06:00

197 lines
6.7 KiB
C++

/**************************************************************************/
/* crash_handler_linuxbsd.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "crash_handler_linuxbsd.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/object/script_language.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/version.h"
#include "main/main.h"
#ifndef DEBUG_ENABLED
#undef CRASH_HANDLER_ENABLED
#endif
#ifdef CRASH_HANDLER_ENABLED
#include <cxxabi.h>
#include <dlfcn.h>
#include <execinfo.h>
#include <link.h>
#include <csignal>
#include <cstdlib>
static void handle_crash(int sig) {
signal(SIGSEGV, SIG_DFL);
signal(SIGFPE, SIG_DFL);
signal(SIGILL, SIG_DFL);
if (OS::get_singleton() == nullptr) {
abort();
}
if (OS::get_singleton()->is_crash_handler_silent()) {
std::_Exit(0);
}
void *bt_buffer[256];
size_t size = backtrace(bt_buffer, 256);
String _execpath = OS::get_singleton()->get_executable_path();
if (FileAccess::exists(_execpath + ".debugsymbols")) {
_execpath = _execpath + ".debugsymbols";
}
String msg;
if (ProjectSettings::get_singleton()) {
msg = GLOBAL_GET("debug/settings/crash_handler/message");
}
// Tell MainLoop about the crash. This can be handled by users too in Node.
if (OS::get_singleton()->get_main_loop()) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
}
// Dump the backtrace to stderr with a message to the user
print_error("\n================================================================");
print_error(vformat("%s: Program crashed with signal %d", __FUNCTION__, sig));
// Print the engine version just before, so that people are reminded to include the version in backtrace reports.
if (String(GODOT_VERSION_HASH).is_empty()) {
print_error(vformat("Engine version: %s", GODOT_VERSION_FULL_NAME));
} else {
print_error(vformat("Engine version: %s (%s)", GODOT_VERSION_FULL_NAME, GODOT_VERSION_HASH));
}
print_error(vformat("Dumping the backtrace. %s", msg));
char **strings = backtrace_symbols(bt_buffer, size);
// PIE executable relocation, zero for non-PIE executables
#ifdef __GLIBC__
// This is a glibc only thing apparently.
uintptr_t relocation = _r_debug.r_map->l_addr;
#else
// Non glibc systems apparently don't give PIE relocation info.
uintptr_t relocation = 0;
#endif //__GLIBC__
if (strings) {
List<String> args;
for (size_t i = 0; i < size; i++) {
char str[1024];
snprintf(str, 1024, "%p", (void *)((uintptr_t)bt_buffer[i] - relocation));
args.push_back(str);
}
args.push_back("-e");
args.push_back(_execpath);
// Try to get the file/line number using addr2line
int ret;
String output = "";
Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
Vector<String> addr2line_results;
if (err == OK) {
addr2line_results = output.substr(0, output.length() - 1).split("\n", false);
}
for (size_t i = 1; i < size; i++) {
char fname[1024];
Dl_info info;
snprintf(fname, 1024, "%s", strings[i]);
// Try to demangle the function name to provide a more readable one
if (dladdr(bt_buffer[i], &info) && info.dli_sname) {
if (info.dli_sname[0] == '_') {
int status = 0;
char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
if (status == 0 && demangled) {
snprintf(fname, 1024, "%s", demangled);
}
if (demangled) {
free(demangled);
}
}
}
// Simplify printed file paths to remove redundant `/./` sections (e.g. `/opt/godot/./core` -> `/opt/godot/core`).
print_error(vformat("[%d] %s (%s)", (int64_t)i, fname, err == OK ? addr2line_results[i].replace("/./", "/") : ""));
}
free(strings);
}
print_error("-- END OF C++ BACKTRACE --");
print_error("================================================================");
for (const Ref<ScriptBacktrace> &backtrace : ScriptServer::capture_script_backtraces(false)) {
if (!backtrace->is_empty()) {
print_error(backtrace->format());
print_error(vformat("-- END OF %s BACKTRACE --", backtrace->get_language_name().to_upper()));
print_error("================================================================");
}
}
// Abort to pass the error to the OS
abort();
}
#endif
CrashHandler::CrashHandler() {
disabled = false;
}
CrashHandler::~CrashHandler() {
disable();
}
void CrashHandler::disable() {
if (disabled) {
return;
}
#ifdef CRASH_HANDLER_ENABLED
signal(SIGSEGV, SIG_DFL);
signal(SIGFPE, SIG_DFL);
signal(SIGILL, SIG_DFL);
#endif
disabled = true;
}
void CrashHandler::initialize() {
#ifdef CRASH_HANDLER_ENABLED
signal(SIGSEGV, handle_crash);
signal(SIGFPE, handle_crash);
signal(SIGILL, handle_crash);
#endif
}