engine(macos-arm64): publish 2caca361 — 4.7.2 + static shadow cache + get_video_adapter_memory (UyGar's feat/video-adapter-memory merged to main); GodotSharp regenerated (GetVideoAdapterMemory present); Metal smoke on Kraken total 49152 / used 10 / budget -1; manifest + README updated, windows-x64 untouched (still b1bc0aef)

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DMYMsxo9dDeCWCPiVH95z2
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ozanandClaude Fable 5.1 committed 2026-10-05 10:51:47 +01:00
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@@ -31,10 +31,10 @@ into GodotSharp, so GodotSharp had to be regenerated — and must ship here alon
| Platform | Engine | Terrain3D | GodotSharp shipped? |
|---|---|---|---|
| `engine/macos-arm64/` | **4.7.2** (`d19a94aa`) — upstream bugfixes + static shadow cache | built-in module | ✅ yes (`GodotSharp/`) |
| `engine/windows-x64/` | **4.7** (`fec9847`) — native modules | built-in module | ✅ yes (`GodotSharp/`) |
| `engine/macos-arm64/` | **4.7.2** (`2caca361`) — upstream bugfixes + static shadow cache + `get_video_adapter_memory()` | built-in module | ✅ yes (`GodotSharp/`) |
| `engine/windows-x64/` | **4.7.2** (`b1bc0aef`) — upstream bugfixes + static shadow cache (no memory query yet) | built-in module | ✅ yes (`GodotSharp/`) |
Mac is 4.7.2 as of 2026-09-28. `--version` prints `4.7.2.stable.mono.custom_build.a0eacea82`. Windows is still `fec9847` (2026-08-21). The engine source repo stays private. Check `manifest.json` for sha256. The 4.7 Windows cutover handoff is resolved: [`.agents/handoffs/forge-windows-4.7.md`](.agents/handoffs/forge-windows-4.7.md).
Mac is engine `2caca361` as of 2026-10-05 (`--version` prints `4.7.2.stable.mono.custom_build.2caca3619`): 4.7.2 + static shadow cache + the video adapter memory query. Windows is `b1bc0aef` (2026-09-28, 4.7.2 + static shadow cache) and gets the memory query when Forge rebuilds from main. The engine source repo stays private. Check `manifest.json` for sha256. The 4.7 Windows cutover handoff is resolved: [`.agents/handoffs/forge-windows-4.7.md`](.agents/handoffs/forge-windows-4.7.md).
Long-term: CI (Gitea Actions) builds on push and publishes here / to S3 —
`docs/ai/plans/build-pipeline-architecture-2026-06-07.md`.