engine(macos-arm64): publish 4.7.2 with the static shadow cache
Mac teammates install this binary and its GodotSharp together. Windows stays on fec9847. The engine source repo is unchanged and stays private. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
1 parent
bf0b252363
commit
bb428cf63d
35 files changed
+58
-58
No files matched your search
@@ -31,10 +31,10 @@ into GodotSharp, so GodotSharp had to be regenerated — and must ship here alon
|
|||||||
|
|
||||||
| Platform | Engine | Terrain3D | GodotSharp shipped? |
|
| Platform | Engine | Terrain3D | GodotSharp shipped? |
|
||||||
|---|---|---|---|
|
|---|---|---|---|
|
||||||
| `engine/macos-arm64/` | **4.7** (`fec9847`) — native modules | built-in module | ✅ yes (`GodotSharp/`) |
|
| `engine/macos-arm64/` | **4.7.2** (`d19a94aa`) — upstream bugfixes + static shadow cache | built-in module | ✅ yes (`GodotSharp/`) |
|
||||||
| `engine/windows-x64/` | **4.7** (`fec9847`) — native modules | built-in module | ✅ yes (`GodotSharp/`) |
|
| `engine/windows-x64/` | **4.7** (`fec9847`) — native modules | built-in module | ✅ yes (`GodotSharp/`) |
|
||||||
|
|
||||||
Both platforms are on engine `fec9847` (spring-bone collision fix + lateral coupling + Planet-Dot splash). Check `manifest.json` for sha256. The 4.7 Windows cutover handoff is resolved: [`.agents/handoffs/forge-windows-4.7.md`](.agents/handoffs/forge-windows-4.7.md).
|
Mac is 4.7.2 as of 2026-09-28. `--version` prints `4.7.2.stable.mono.custom_build.a0eacea82`. Windows is still `fec9847` (2026-08-21). The engine source repo stays private. Check `manifest.json` for sha256. The 4.7 Windows cutover handoff is resolved: [`.agents/handoffs/forge-windows-4.7.md`](.agents/handoffs/forge-windows-4.7.md).
|
||||||
|
|
||||||
Long-term: CI (Gitea Actions) builds on push and publishes here / to S3 —
|
Long-term: CI (Gitea Actions) builds on push and publishes here / to S3 —
|
||||||
`docs/ai/plans/build-pipeline-architecture-2026-06-07.md`.
|
`docs/ai/plans/build-pipeline-architecture-2026-06-07.md`.
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+7
-7
@@ -4,16 +4,16 @@
|
|||||||
"macos-arm64": {
|
"macos-arm64": {
|
||||||
"binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono",
|
"binary": "engine/macos-arm64/tinqs.macos.editor.arm64.mono",
|
||||||
"godotsharp": "engine/macos-arm64/GodotSharp",
|
"godotsharp": "engine/macos-arm64/GodotSharp",
|
||||||
"version": "4.7.stable.mono.custom_build.fec98475e",
|
"version": "4.7.2.stable.mono.custom_build.a0eacea82",
|
||||||
"engine_repo": "tinqs/engine",
|
"engine_repo": "tinqs/engine",
|
||||||
"engine_commit": "fec9847",
|
"engine_commit": "d19a94aa",
|
||||||
"sha256": "9ef73283dc36beee104e89cae7e7a3735b369f55d89b7915123ba033f10e4386",
|
"sha256": "9ecab82b06b030e68d5aaeb5a9eae518cc4f2b866622e073d4a07b93e8af907b",
|
||||||
"target": "editor",
|
"target": "editor",
|
||||||
"built_on": "2026-08-21",
|
"built_on": "2026-09-28",
|
||||||
"built_by": "Kimi/Kraken (spring-bone collision fix + lateral coupling — cloth lane)",
|
"built_by": "Ozan/Kraken (upstream 4.7.1+4.7.2 plus static shadow cache)",
|
||||||
"toolchain": "Xcode (Apple Silicon), SCons, VulkanSDK 1.4.350.0",
|
"toolchain": "Xcode (Apple Silicon), SCons, VulkanSDK 1.4.350.0",
|
||||||
"scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan_sdk_path=~/VulkanSDK/1.4.350.0/macOS",
|
"scons_flags": "platform=macos target=editor arch=arm64 module_mono_enabled=yes vulkan_sdk_path=~/VulkanSDK/1.4.350.0/macOS",
|
||||||
"note": "Engine main fec9847: a5debaa fixes SpringBoneCollision3D::get_transform_from_skeleton transform order — cloth colliders drifted ~(pelvisBasis-I)*worldPos OFF-ORIGIN (everywhere in game; invisible at origin/bed), A/B-verified; fec9847 adds lateral_coupling (game code calls it — older binaries silently lose it). GodotSharp REGENERATED from this build (glue now includes lateral_coupling) — install binary + GodotSharp together via the update-engine skill. Terrain3D + agent_skinned remain native modules."
|
"note": "Mac only. Engine source d19a94aa (private repo): upstream Godot 4.7.1+4.7.2 patched onto the Tinqs 4.7 snapshot, plus the directional static shadow cache. --version prints 4.7.2.stable.mono.custom_build.a0eacea82 because the binary was linked just before that commit; the tree is d19a94aa. GodotSharp ships with this binary — install both via the update-engine skill. Windows in this repo is still fec9847."
|
||||||
},
|
},
|
||||||
"windows-x64": {
|
"windows-x64": {
|
||||||
"binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe",
|
"binary": "engine/windows-x64/tinqs.windows.editor.x86_64.mono.exe",
|
||||||
@@ -29,7 +29,7 @@
|
|||||||
"built_by": "Forge (Ozan's Windows box — matching Kraken macos-arm64 fec9847)",
|
"built_by": "Forge (Ozan's Windows box — matching Kraken macos-arm64 fec9847)",
|
||||||
"toolchain": "MSVC VS BuildTools 2022 (vcvarsall amd64), SCons 4.10.1, d3d12+angle+accesskit flags, mono glue + GodotSharp assemblies",
|
"toolchain": "MSVC VS BuildTools 2022 (vcvarsall amd64), SCons 4.10.1, d3d12+angle+accesskit flags, mono glue + GodotSharp assemblies",
|
||||||
"scons_flags": "platform=windows target=editor module_mono_enabled=yes d3d12=yes angle=yes accesskit=yes",
|
"scons_flags": "platform=windows target=editor module_mono_enabled=yes d3d12=yes angle=yes accesskit=yes",
|
||||||
"note": "Matches Mac fec9847: a5debaa spring-bone collider transform-order fix + fec9847 lateral_coupling (GodotSharp regenerated — older glue silently drops the property). Also bakes Planet-Dot splash/app_icon/Windows icos already in engine source (d05632e) and Terrain3D set_asset_name rebind (d41e355). Terrain3D + agent_skinned remain native modules. Install binary + GodotSharp together via the update-engine skill."
|
"note": "Windows remains fec9847 from 2026-08-21 (spring-bone collider fix + lateral_coupling). It does not match the 2026-09-28 Mac 4.7.2 binary. Install binary + GodotSharp together via the update-engine skill."
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Reference in new issue
Block a user