engine(macos-arm64): publish 4.7.2 with the static shadow cache

Mac teammates install this binary and its GodotSharp together. Windows stays on fec9847. The engine source repo is unchanged and stays private.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
ozanandCursor committed 2026-09-28 01:49:08 +01:00
1 parent bf0b252363
commit bb428cf63d
35 files changed
+58 -58

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